Conqora

What are the fog of war and hotspots modes?

Conqora FAQ · updated 2026-10-16

Short answer: Fog of war hides everything your land and units can't see. Hotspots scatters gold mines (7,500 gold every five seconds) and oil fields (+25% troop growth each) that are destroyed after three nukes. Other modifiers: fast economy, instant build, more gold, no nukes, time limits, random spawn, teams.

Public quick games rotate through modifiers so no two matches feel the same. The next game's modes are shown on the menu card before it starts.

Fog of war

You see only what your land, units and allies can see. Everything else is the bare map.

Hotspots

Gold mines and oil fields are scattered over the land. Whoever owns the tile gets the bonus:

HotspotBonus
Gold mine7,500 gold every five seconds
Oil field (military base)+25% troop growth each

Three nukes on a hotspot destroy it and leave a crater. See the hotspots guide.

Economy modifiers

Rule modifiers

Teams

Two to four teams; teammates are permanent allies and the team wins at 95%.

Private lobbies let you pick any combination. See playing with friends.

Fog of war: a practical game plan

Fog of war changes how you make decisions more than how you fight. Here's how a strong fog game usually goes:

  1. Spawn phase. You see your own ping and your team's, not everyone else's. Pick a spot with room to grow rather than reacting to rivals you can't see.
  2. First minutes. Expand quickly through territory. Your land is your vision, so more land means more information.
  3. First alliance. An ally's vision is shared, which can double what you see. In fog games, ally early.
  4. Scouting. A boat sent across the water reveals the coast it lands on. Use small boats to check whether a rival has built a silo before you commit.
  5. Air raids. You can only raid buildings you can see. Scout first, then strike.

Common fog mistakes

Hotspots: worked numbers

A gold mine pays 7,500 gold every five seconds. That's 1,500 gold per second or 90,000 gold per minute per mine, on top of what your land pays. Some quick comparisons:

PurchasePriceTime from one mine alone
Defense Post (first)50Kunder a minute
City or Port (first)125Kabout a minute and a half
Atom Bomb750Kabout eight and a half minutes
Missile Silo1Mabout eleven minutes

Two mines halve those times. Because every second counts, a mine in minute one is worth more than ten tiles of empty land.

An oil field pays no gold, but each one adds 25% troop growth. Three oil fields mean your troops grow much faster than anyone around you, which matters most in long wars of attrition.

Gold mine or oil field?

Scenario: someone holds three mines

You are at 20% and the player next to you sits on three gold mines behind a Defense Post (land within 30 tiles is five times harder to take). You can't break it by land.

Modifier combinations to know

Hover any mode tag on the menu to see a short explanation before the game starts.

Beginner vs advanced

Beginners: in hotspots, spawn near a mine and put a Defense Post on it. In fog, ally early and expand fast for vision.

Advanced players: read the map for which hotspots sit on chokepoints, deny rivals with craters, and use fog to land boats where nobody is watching.

More questions

How do I see enemies in fog of war?

Through your own land and units, and your allies' shared vision. Expand, ally, and scout with boats.

How do I destroy a hotspot?

Land three nukes on it. It becomes a crater and nobody gets its bonus again.

Can I choose these modes?

Quick games rotate them, and the menu shows the next game's modes. In a private lobby you pick any combination. See the hotspots guide and playing with friends.

Do territories get starting gold?

No. Territories never get the starting gold that the 1M, 5M and 25M modifiers give players.

How does attacking work? What is the attack ratio?

Clicking land next to your border sends part of your army against it; the share is the attack ratio (Z and X change it).…

Where should I spawn?

Pick a spot with lots of empty land around it, a coastline within reach for your first port, and distance from other pla…

How do I get more gold?

Gold comes from every tile you own, trade ships between your ports and other players' ports, trains run by your factorie…

What should I build first?

City first (troop cap), then a Port on the coast (trade income), then a second Port or a Defense Post on your most dange…

How do nukes work? Atom bomb vs hydrogen bomb vs MIRV

Build a Missile Silo (1M), then launch an Atom Bomb (750K, radius 12–30 tiles), a Hydrogen Bomb (5M, radius 80–100) or a…

How do I defend against nukes?

Build SAM Launchers in front of your cities and ports facing the threat (press T to check coverage), spread your buildin…

How does ranked work?

Three queues (solo 1v1, duo 2v2, trio 3v3), each with its own rating starting at 1000. Five placement matches, then tier…

How do clans work?

Found a clan with a name and a 2–4 letter tag (1,000 Qora). The tag shows before your members' names in every match and …

Can I make my own map?

Yes. The Map editor in the main menu lets you paint land, water, mountains and rivers, place nations and publish. After …

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More answers in the Conqora FAQ and the guides. Updated 2026-10-16.

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