Conqora

What should I build first?

Conqora FAQ · updated 2026-10-16

Short answer: City first (troop cap), then a Port on the coast (trade income), then a second Port or a Defense Post on your most dangerous border, then a Factory. Before the mid-game add a Missile Silo deep inside your land and SAM Launchers in front of your cities.

The standard opening

OrderBuildingKeyWhy
1City1More troop capacity: your army grows bigger
2Port3Trade ships: the biggest income
3Port or Defense Post3 / 4Income on peaceful maps, a wall on crowded ones
4Factory2Trains between your stations
5City upgradesmiddle clickTroop cap without the doubling price
6Missile Silo5Your nuclear option, deep inside your land
7SAM Launcher6Shoots down nukes and bombers

Why prices matter

Cities, ports and factories start at 125K and double with each one you own, capped at 1M. That makes upgrades (middle click on a building) the efficient way to grow once you have three or four of a kind: a level-2 city gives two cities' worth of troop capacity.

When to deviate

The navy

Once you have a Port you can build Warships (7) to guard trade and sink boats, and Aircraft Carriers (V), one per three port levels, for air raids (R) and nuke bombers (N).

Mistakes to avoid

Next: making gold fast · economy guide.

A worked build order with prices

Here is a standard opening on a coastal spawn, with the price of each building at the moment you buy it:

StepBuildingPriceRunning total
1City125K125K
2Port125K250K
3Defense Post50K300K
4Second City250K550K
5Second Port250K800K
6Factory (counts your two ports)500K1.3M
7Missile Silo1M2.3M
8SAM Launcher1.5M3.8M

Two details hide in this table. First, ports and factories count each other for pricing, so your first factory after two ports costs 500K, not 125K. Second, defense posts rise slowly (50K, 100K, 150K, 200K, then a 250K cap), so a second or third post on a hot border is cheap compared with anything else.

Timings that work

Where to put each building

Starting gold and instant build

Some games start you rich (1M, 5M or 25M starting gold; territories don't get it). With 1M, you can buy City, Port, second City and second Port (750K) plus two defense posts (150K) straight away. With 5M, add a Factory, a Missile Silo and a SAM Launcher and still have change. Instant build removes construction time, so the order matters even more than the timing.

Build orders by situation

SituationChange to the standard order
Neighbour right next to youDefense Post first, then City
Island or archipelago mapTwo Ports before the second City
Hotspots modeTake the nearest gold mine or oil field, post it, then City and Port
No ports modifierCity, Defense Post, Factory linking your cities
TeamsSpend less on posts along teammates' borders; build factories toward their stations
Ranked 1v1Defense Post facing your opponent early; the fight comes within minutes

Mistakes by skill level

Beginner

Intermediate

Advanced

Quick keys

City 1, Factory 2, Port 3, Defense Post 4, Missile Silo 5, SAM 6, Warship 7, Aircraft Carrier V. Ctrl + click opens the build menu at the cursor, and middle click upgrades the nearest building (hold to keep upgrading). The full list is on the controls page.

More questions

What should I build first in ranked?

Ranked maps have no nations, so your opponent arrives within minutes. A City for troops is still first, but get a Defense Post facing your opponent early, and add a Port on maps with a lot of coast. See how ranked works.

When should I build my first Warship?

When boats keep landing on your coast, or when rival warships start picking off your trade ships. One warship per port keeps the water near your trade routes clear. It costs 250K, rising by 250K each to a 1M cap.

When should I build my first nuke?

Once your second port is paying and you have a Missile Silo deep inside your land, an Atom Bomb (750K) is a useful threat. Save for a Hydrogen Bomb (5M) when someone is approaching 80%. Press T before every launch to check for enemy SAM cover. More in how nukes work.

Should I build a carrier?

Yes, once your ports reach three levels. An Air Raid (150K) can remove the SAM guarding your nuke target, and a Nuke Bomber (750K) aimed at an enemy warship or carrier locks on and follows it.

How does attacking work? What is the attack ratio?

Clicking land next to your border sends part of your army against it; the share is the attack ratio (Z and X change it).…

Where should I spawn?

Pick a spot with lots of empty land around it, a coastline within reach for your first port, and distance from other pla…

How do I get more gold?

Gold comes from every tile you own, trade ships between your ports and other players' ports, trains run by your factorie…

How do nukes work? Atom bomb vs hydrogen bomb vs MIRV

Build a Missile Silo (1M), then launch an Atom Bomb (750K, radius 12–30 tiles), a Hydrogen Bomb (5M, radius 80–100) or a…

How do I defend against nukes?

Build SAM Launchers in front of your cities and ports facing the threat (press T to check coverage), spread your buildin…

How do aircraft carriers, air raids and nuke bombers work?

Carriers are built at a Port (one per three port levels). They launch Air Raids (150K: destroy one building within 110 t…

Is there a single-player mode?

Yes. Single Player lets you play against AI nations on any map, including community maps, with the modifiers you choose.…

What is Conqora?

Conqora is a free, real-time multiplayer strategy game played on a map of the world, right in your browser. You start as…

Is Conqora free to play?

Yes. Conqora is free to play in any browser, with no download, no install and no account required: open conqora.io and j…

Play Conqora free

More answers in the Conqora FAQ and the guides. Updated 2026-10-16.

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