Conqora

Is Conqora like Risk or Hearts of Iron?

Conqora comparison · updated 2026-10-16

Short answer: It shares the fantasy: a map of the world, armies, alliances and the goal of world domination. But Conqora is real time instead of turn-based, has no dice, and a match takes 10–30 minutes with up to 30 players, plus an economy, a navy and nukes.

If you grew up on Risk, or lost weekends to Hearts of Iron, Europa Universalis or Civilization, Conqora will feel like a familiar dream played at a different speed.

What it shares with Risk

What's different

RiskConqora
TurnsTurn-basedReal time: everyone acts at once
CombatDiceTroops vs troops, terrain and defense posts
MapFixed territoriesThousands of tiles; borders move tile by tile
Players2–6Up to 30 per match, plus nations
LengthHours10–30 minutes
EconomyCards and reinforcementsGold, cities, ports, trade ships, factories and trains
NavySea lanesBoats, warships, aircraft carriers
Endgame—Atom bombs, hydrogen bombs, MIRVs, SAMs
DiplomacyTable talkTimed alliances, traitor marks, embargoes, donations

And grand strategy?

Grand strategy games simulate decades with hundreds of systems. Conqora keeps the handful that create the best decisions (where to expand, what to build, who to trust, when to nuke) and lets you play a whole war in a lunch break.

Is there a "Risk online free" mode?

Private lobbies come close: pick a map, choose teams or free-for-all, invite friends with a link, and play with the same group again after the match. See playing with friends.

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Who will enjoy Conqora?

If you love long, deliberate turns where you can think for as long as you like, Conqora will feel fast at first. Single player is a good place to start: press P to pause whenever you need a moment.

Switching from Risk: what will feel familiar

In Risk you...In Conqora you...
Place armies at the start of a turnWatch troops regrow on their own every second, fastest at about 40% of your cap
Decide how many armies to attack withSet the attack ratio, the share of your troops each click sends (Z and X)
Fortify a borderBuild a Defense Post: land within 30 tiles becomes five times harder to take
Hold a continent for a bonusHold land, ports and factories for gold income every second
Make deals across the tableSend alliance requests with a right click; they last five minutes and can be renewed
Try to own the worldOwn 80% of the land, or be the largest when a time limit ends

What to learn first

  1. Everyone moves at once. There are no turns. While you plan, your neighbour is already attacking, so make decisions in small steps.
  2. Don't hoard troops. A Risk player's instinct is to stack armies. In Conqora a full army barely grows; send waves and keep your troops near 40% of the cap.
  3. Gold is your second army. Spend it the moment you have it: a City (125K) for troops, a Port (125K) for trade income.
  4. The sea is open. Click land across water and a boat sails there. Boats land on any coast and follow rivers inland.
  5. Nukes end stalemates. When every border is fortified, a 750K atom bomb or a 5M hydrogen bomb breaks through. See how nukes work.

Your first match, Risk-player edition

  1. Start in single player on the World map so you can pause with P while you learn.
  2. Spawn somewhere a Risk player would love: Australia or southern Africa, with empty land and one direction to defend.
  3. Expand at a 30–50% ratio until you meet a nation (the AI countries at real locations).
  4. Build a City, then a Port, then a Defense Post facing your biggest neighbour.
  5. Right click that neighbour and offer an alliance. With a safe flank you can push the other way.
  6. When expansion stops, switch to economy: more ports, a Factory, a Missile Silo deep inside your land.
  7. When you feel ready, press Join game on the main menu for a public match with other players.

Setting up a Risk-style game night

Make a private lobby and choose:

Share the invite link or six-letter code; guests can join without an account, and everyone returns to the lobby after the match so you can play again. The guide to playing with friends covers the details.

More questions

Is Conqora a free Risk game online?

Conqora is its own game, not a version of Risk, but it shares the world-domination idea and it's free in the browser with no download. Risk is a trademark of its respective owner, and Conqora is not affiliated with it.

Is there a turn-based mode?

No, Conqora is always real time. Single player lets you pause with P, which gives you time to think.

How many people can play?

Up to 30 players in a public quick game, plus the map's nations. Private lobbies let you play with just your group.

Is it a good world conquest game for beginners?

Yes. The first minute is just clicking to grow, and the rest comes gradually. Start with the beginner's guide or the world conquest game page.

Can I play against the computer?

Yes. Single player puts you on any map against the nations, the AI countries placed at real locations: 61 on the World map and 97 on the Giant World Map. They defend themselves, build and attack weak neighbours, which makes them good practice before you face other players.

Is there luck involved?

There are no dice. Fights are decided by troops, terrain, defense posts and fallout. The main element of chance is air defence: a SAM hits a nuke 80% of the time and a bomber 85% of the time.

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Clicking land next to your border sends part of your army against it; the share is the attack ratio (Z and X change it).…

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More answers in the Conqora FAQ and the guides. Updated 2026-10-16.

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